Ogre's Network | News - Reviews - Articles | About - Forums - Jobs - Game Sites |
RCT Station
 
Main Site
- News
- News Archive
- Message Boards
- Submissions
- Contest
- Pinnacle Parks
- RCT Survivor
- About RCT Station
- Report a Problem
 
RCT Resources
- Features
- Stalls
- Attractions
- Screenshots
- Sounds
 
RCT 2 Resources
- Features
- Stalls
- Attractions
- Screenshots
 
Resources
- Knowledge Base
- Interviews
- FAQ's
 
Downloads
- Track Files
- Track Packs
- Saved Games
- Finished Scenarios
- Scenarios
- Trainers
- Patches
- RCT 2 Scenery
- Bonus Sounds
- Utilities
- Manuals
- Desktop Enhancements
- Workbenches
- Demos
 
Community
- Official Sites
- Fan Sites
- Coaster Sites



Frequently Asked Questions

Welcome to the RCT Station Frequently Asked Questions section.  Over the course of time, we've been asked a ton of questions.  Some seem to come up far more often than others.  This section is our collection of Frequently Asked Questions.  The contributors of this section is far too many to list.  The entire RCT community had a hand in this.

Categories:
   A. About the game
   B. Technical Info.
   C. Scenarios
   D. Rides
   E. Shops & Stalls
   F. Staff
   G. Guests
   H. Landscaping & Theming
   I. Research
   J. Finances
   K. Park Management
   L. Cheats & Trainers

    
Rides

1. How can I reopen a ride after it has crashed.
2. Can I build *flat* rides e.g. Space Rings, Motion Simulator underground
3. Guests won't ride on my coasters because they are too intense. How can I reduce intensity on my rides.
4. Which rides can I build underground
5. How can I place saved track designs in a park so they go underground
6. How do I build synchronized coasters
7. What is the maximum number of synchronized coasters
8. On a scenario one of the custom built rides crashed (Agoraphobia). Is there any way to fix it without deleting the whole ride
9. I've downloaded tracks from different sites (some links from your site) and when I open them into my "Tracks" folder, the



1.  How can I reopen a ride after it has crashed?

Rides can crash either during testing after you have built them, or after you have opened them due to breakdowns like brake failures.

To reset a ride that has crashed, open the ride's window and double-click on the red light. If the ride was already open, click on the green light. It may not immediately reopen. A mechanic will be called to repair the breakdown if that is what caused the crash.

If the ride crashed during testing, change the design, and retest.

Tip: Rides that crash lower park rating if they kill guests. Before testing rides that might kill people if the cars fly off the track and land on people during the test, save the game first!

 
2.  Can I build "flat" rides e.g. Space Rings, Motion Simulator underground?  
No. Only tracked rides can be made to go underground. You can make a flat ride appear to be underground by raising the land around it, thus creating a ride in a *hole*and then building lots of elevated path sections to fill the hole.
 
3.  Guests won't ride on my coasters because they are too intense. How can I reduce intensity on my rides? 
The answer to that simple question is very complex. One of the factors in determining intensity are *G*-forces, and the G-force the guests dislike the most is lateral G. If you imagine yourself on a coaster, lateral G-forces are when you feel yourself being *pushed* out of the side of the car, rather than horizontal G when you feel like you are being pressed in the chest or back, or vertical G when you feel like your stomach is in your brain or your boots! The game does not let you know the horizontal G-forces. To find out where lateral G is highest, (or moves quickly between negative and positive levels), click anywhere on the ride to open its window, click on the yellow light to test the ride, then select a ride car or train from the drop down list, and click on the Graphs tab. Click on the *Lat. G's* button. In places where there is a big shift in lateral G, click on the View tab to find out where the car/train is on the track. Concentrate on these areas to reduce intensity. Look at making curves banked if possible, and/or reducing spped before entering the curve.
 
4.  Which rides can I build underground?  
As a general rule, any ride that you build by adding track can be built underground. You start the ride above ground, send the tracks underground and then may (if you wish) delete all the track sections above the ground so that the whole ride is underground.
 
5.  How can I place saved track designs in a park so they go underground?  
You cannot. The game will place saved track designs all above the surface, even if it is one of your own designs and you designed it so that it went underground in some places.

There is track decoder program written by Greg Wolking, an RCT fan, that will read a saved track design file and give you a listing that describes how to build the track. Using this program therefore you can place the ride in the park a piece at a time, and get it to go underground if you wish. You can download Greg's program by clicking here

 
6.  How do I build synchronized coasters?  
You design rides so that they leave stations at the same time. There's good examples in the Diamond Heights scenario.

To synchronize coasters you need to build them so that the last station platform segment before the trains start on the tracks are built so they touch each other. You can tell which segments these are because when you zoom in to look, they have stop/go lights on them. The rides can run in the same or opposite directions.

Once you have built the rides, you need to click on them to open their windows, click on the Operations tab, then check the synchronize option.

 
7.  What is the maximum number of synchronized coasters?  
This is not officially documented by Hasbro, but if you can come up with the designs, you can make as many rides as you like so that the stations are adjacent and the rides are set to be synchronized. However a maximum number of 9 rides will start together.
 
8.  On a scenario one of the custom built rides crashed (Agoraphobia). Is there any way to fix it without deleting the whole ride?  
Yes, all rides that crash can be reset to work by clicking on them so that the Ride Info window opens, then double-clicking the red "traffic light" on the ride's window, then clicking the green traffic light. The ride will re-open when a mechanic has repaired the problem that caused the crash.
 
9.  I've downloaded tracks from different sites (some links from your site) and when I open them into my "Tracks" folder, the  
The format of the track design file changed when AA/CF was released and then changed again when LL was released. It's possible therefore to download track designs from the web that won't work with your version of RCT because the person creating the ride has an add-on that you don't!

As for the TP4 part of your question. This is a Track Picture file that lest you preview the ride from inside the game. The game does not create TP4 files when you create TD4 files. You need to do this yourself by taking an RCT screen shot and then using a utility to make the TP4 file from the screen shot. My RCT PiNGer utility will let you do this. Note: You will still not be able to see the TP4 file unless you place it in the RCT game's Tracks folder and the TP4 file has EXACTLY the same name as the TD4 file.
 

 

Weekly Poll

Have you, or do you plan on buying RCT for XBox?
Yes
No
Not Sure
 


See Results
    
Affiliates
- Coasters 2K
- Tycoon Planet
- New Element
  
Buy RCT Stuff
- RCT Deluxe
- RCT for XBox
- RCT Guide
- RCT 2 Triple Thrill Pack
- RCT 2 Guide
- RCT 2: WW Guide
- RCT 3 Deluxe
- Sudden Turns Book
- Sabotage! Book
- Great Coaster Contest Book
- Kidnapped Book
- Haunted Park Book
  
Network
- RCT Station
- Through The Ages
- Zoo Admin
- Kingdom of Azeroth
- RoN Oracle
  

Chris Sawyer Software Development

Hasbro Interactive

Infogrames

Roller Coaster Tycoon is copyright 1999, 2000, 2001, 2002, 2003 Hasbro Interactive and Chris Sawyer.  This website is copyright 1999-2008 Jim (Red Phoenix) Chamberlin.  No part of this site maybe reproduced without express permission from the copyright holders.  Please check out our online privacy policy and legal section.  This site works best using Internet Explorer 6 or Netscape 6, with a screen resolution of 800x600 or larger.